Rogue Build Quest Helper for Leveling

Slipping through the shadows with a sword or dagger in either hand, able to enter hostile areas unseen thanks to their leather-clad stealth, striking with sudden, deadly accuracy and even deadlier poisons, rogues are an interesting and powerful class in World of Warcraft. Rogues are a popular choice for both Worgen and Goblins, the new races introduced with the Cataclysm expansion, since both have racial abilities that make rogues even stronger. When choosing a rogue build for leveling, you have several different options, depending on your style of play.

The leveling builds available to rogues – and indeed, to all classes – have been sharply limited by the changes to talent points which were introduced with the expansion, too. Formerly, it was possible to put a few talent points in one tree, then a few more in another, making a hybrid build almost from the start of your character’s career. Now, the first thirty-one talent points must all be spent in one tree, before the others are unlocked. Take a look at this Quest Helper to accelerate your leveling build.

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This means that your rogue will be leveling as an assassination, combat, or subtlety rogue, and not a hybrid of several specializations (“specs”). The choice of a rogue build for leveling is a bit more straightforward because of this. You will not need to spend hours searching the Internet for viable builds, and what is more, most of the useless talents have been pared out of the talent trees. It is difficult or impossible to create a truly crippled build any more – though you need to know what you are doing in order to get the most out of each talent tree.

If you opt for an Assassination leveling build, then you should take care, first and foremost, to equip your rogue with daggers. Combat is the only spec which is at all viable with other weapons in Cataclysm, and the days of the mace rogue are essentially numbered. Assassination focuses on the signature ability of Mutilate, which uses daggers, and on the use of poisons.

Leveling with a Combat build is well suited to the use of swords or axes for a higher damage per second, since this build is focused less on burst damage and more on sustained damage. This build is recommended if you want to fight groups of opponents rather than killing one or two before fading back into the shadows to recuperate. Subtlety, another dagger spec, is the most lethal build for single targets. Poorly armored opponents can often be slain with a single Ambush and Eviscerate combination, but this build has little staying power and you need to play it with subtlety, exactly as its name suggests.

When you choose your rogue build for leveling, you have several different choices, depending on the style of play you want to engage in. Each has its strengths and weaknesses, as a closer look at each spec reveals.

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Holy Paladin Quest Helper Guide

As the only healers in Azeroth capable of wearing plate armor and carrying a shield, holy paladins stand out through their use of unique healing mechanics and rotations as well. Paladin healing differs more from all other types of healing (druid, priest, and shaman) than they differ from each other. Learning this healing spec can be rewarding, but there are always more details to be learned from a holy paladin guide, and if you are serious about making the most of this spec, you should dedicate yourself to finding out as much as possible to improve your game.

This is especially true since the Cataclysm expansion reworked paladin healing heavily. Spamming Flash of Light, which was formerly the main holy paladin healing method, is no longer a viable approach and you must make use of new tactics in order to be an effective paladin healer.

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Holy paladins now use larger, slower heals for their main healing efforts, as well as maintaining Beacon of Light on the main tank to ensure that healing effects on other characters will benefit the tank as well. A holy paladin preparing for a fight in an endgame dungeon should apply their Resistance Aura (which will be enhanced by Aura Mastery to a highly useful degree), put Beacon of Light on the tank or main tank, and apply Seal of Insight to themselves.

Holy Light is now the backbone of the holy paladin healing rotation. Flash of Light is only used at especially crucial moments, since it will swiftly drain out your character’s mana pool. Divine Light represents a midpoint between these two heals. All paladin specs now accumulate Holy Power, which can be used to cast certain spells that otherwise cannot be cast. Holy paladins should use their Holy Power whenever it builds up three charges; if only the tank is taking damage, then Word of Glory is a good use for Holy Power, since it is a powerful single target heal. If several characters are taking damage, use Light of Dawn instead.

As with all well-honed endgame classes, finding the right combination of statistics for your holy paladin’s gear is crucial to the character’s success also. As with all mana-based spellcasting classes, Intellect is now the main stat for holy paladins, providing not only a larger man pool but spellpower as well. Interestingly, the once useless Spirit is now the second best choice for holy paladins, and should also be stacked while choosing your character’s gear.

Haste and Crit are of some use to a holy paladin, while Mastery and Spellpower are feeble but can be added if you have nothing better to add. Weapon enchantments are either Heartsong (which improves mana regeneration) or Power Torrent (which will give you boosts to the amount healed), while other enchantments and gems should focus on Intellect, then the other stats secondarily.

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