WoW Cataclysm Fury Warrior Guide

Fury warriors are the damage per second (DPS) talent specialization of warriors in World of Warcraft, though unlike other classes’ DPS specs, they are paradoxically poor in battlegrounds unless they are both highly geared and played with extreme skill. As any WoW Cataclysm fury warrior guide will tell you, this spec has two primary uses – for rapid leveling, and for PvE damage in endgame raiding situations for those who prefer melee damage to ranged damage for these battles.

Fury warriors have recently become even poorer choices for PvP thanks to changes to Colossus Smash. This primary maneuver of the spec, used at the endgame, reduces the armor of your opponent for six seconds and is the only viable opener for a fury warrior rotation that means to inflict any meaningful damage.

Colossus Smash now removes 100% of the foe’s armor protection when the enemy is a non-player character (NPC), but only 50% if a player character is attacked. Thus, the PvE role of the Cataclysm fury warrior has been cemented even more firmly. Bloodthirst, the signature move of the spec, remains a valid mainstay move, along with Raging Blow, up until (and including) level 85.

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The general consensus among players of high level fury warriors in a raiding environment is that Slam has no place in the fury rotation, and represents a DPS loss over almost any attack that could fill the same place in the rotation. As such, if you are serious about maximizing your DPS, this WoW Cataclysm fury warrior guide suggests skipping Slam under all circumstances until further changes are made or the raiding fanatics report that it does, indeed, have a place in the rotation.

The choice of a race for your fury warrior can have some impact on the effectiveness of your character as well. Although the differences are relatively small, there are some efficiencies to be gained by choosing one race over another. Humans are the main race choice for the Alliance, both due to their abilities with swords and maces, and the Every Man For Himself racial ability.

This is one of the most comprehensive escape abilities in the game, removing stuns, snares, mind control effects, and so on. A human fury warrior basically receives an extra trinket slot, since there are trinkets which duplicate this effect, and thus gains the benefit of one of these trinkets as well as whatever items you decide to place into those slots instead.

Orcs are the main racial choice for the Horde, thanks to their innate stun resistance, which is useful in many situations. They also gain extra damage with their enraging ability, which is something that any fury warrior always needs more of, and they also have some bonus expertise in axes, which can be useful or not depending on which equipment your character ends up using at the endgame.

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