WoW Fury Warrior Rotation for Mists of Pandaria

Fury warriors are one of the flashiest warrior specs in World of Warcraft, wielding a one-handed weapon in either hand and, after they have specced into Titan’s Grip, wielding two two-handed weapons instead. They are a high damage talent specialization which is paradoxically poor at fighting in battlegrounds, and is focused almost wholly on PvE content. The WoW fury warrior rotation for Cataclysm remains fairly familiar to players of this spec, but has a few tweaks that should be noted.

The Colossus Smash move is now the only viable opener for a fury warrior rotation, due to the fact that it not only deals a large amount of damage, but also allows the warrior to bypass the target’s armor protection for no less than 6 seconds. This allows your character to make a series of attacks with basically no mitigation reducing the damage done – a huge advantage with highly armored enemies, elites, and in particular endgame raid bosses.

There is no reason to use any other ability than Colossus Smash to open your rotation once it is available to your character. It should also be used on every cooldown – that is, every 20 seconds – in preference to any other attack. In short, once it is acquired, this ability becomes the defining move of your fury warrior, even more than Bloodthirst.

Bloodthirst is still a critical part of the WoW fury warrior rotation for Cataclysm, however, and you should use it as frequently as possible when your character is fighting. It both damages your foes and heals your character, so it is central to your rotation. Since it has a three second cooldown, you will basically be alternating it with other attacks.

Raging Blow occupies a very important place in your fury warrior’s rotation as well, but since it depends on a random proc – the Enraged state – it cannot be set to any hard and fast rule. When Enrage procs, your character will be Enraged for a full 9 seconds, assuming that you have put 3/3 talent points into the talent, as every fury warrior ought to do. Since Raging Blow has a 6 second cooldown, this means that your character can use Raging Blow twice before the Enraged effect ends, assuming that you keep your wits about you and make sure that you use it as soon as it becomes available.

When your enemy is at a low point for health, there are several different approaches to finishing them off. One is to simply “spam” Execute as often as possible until your foe dies. This approach has the advantage of simplicity and directness. Or, you can alternate between Execute and Bloodthirst, which will have the beneficial effect of allowing your warrior to end the fight with a bit more health than would be the case with a simple Execute spam – though both approaches are viable in a WoW fury warrior rotation for Cataclysm.

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